Mar 30
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Google translator for mobile devices!

As I mentioned in a few posts, I have been working recently on the Translator for mobiles devices. And I have succeeded, to an extent, in getting this application kicking. The first release had performance issues and they have been solved now.
The application can translate between nine popular languages that share the English script are [...]

Author: Manikantan
Mar 29
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Network programming for PyS60 (III)

As I promised, today we will start with some programming, writing a simple “fortune client/server”. Instead Chinese fortune cookies, the fortune server will send to its clients a random statement from Zen of Python. I am assuming that you have a mobile and a PC connected to a WiFi router, as depicted below.

Client will run [...]

Author: Marcelo Barros
Mar 28
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Wordmobi 0.7.0-RC2 (multi-blog) released

Since multi blog version represented a large change in WordMobi development, I decided to use the release candidate cycles. The first one (version 0.7.0-RC1) is finished and some bugs were fixed:

Blog persistence was leaving trash in persistence file.
Initial screen (accounts) was not showing icons.
When including local images, scale factor dialog was not been showed. [...]

Author: Marcelo Barros
Mar 27
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Watch Me - Light Touch v1.00

Watch Me - Light Touch is a fun little application to show color on-screen. Not colors, but one! You change the color by sliding your finger horizontally on-screen: left to reduce and right to increase color’s RGB value.

var addthis_pub = ”;
var addthis_language = ‘en’;var addthis_options = ‘email, favorites, digg, delicious, myspace, google, facebook, reddit, live, [...]

Author: Jouni Miettunen
Mar 25
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Game Physics!

I have always liked to link more mathematics in games.  Always wanted to learn the coding of Game Engines, Physics engines.
Flash has developed into an extraordinary platform for Graphics design and game development. Flash has evolved greatly in the last decade and there are a lot of open source Game engines available for free online. [...]

Author: Manikantan
Mar 25
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Touch UI and tactile feedback in 1.9.3

Have you seen that there is a doc about touch UI in this release ? It is very interesting, even for curious like me that don´t have any S60 device with touchscreen. Now, you can use the canvas bind()  to listen to some touch pointer events (key_codes was updated),  specifying the area of screen you [...]

Author: Marcelo Barros
Mar 25
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Font Test v1.20

This is sample code for PyS60 (at least v1.4.5), presenting some of the things you can do with appuifw.Text() and fonts. Additionally there is sample code for text justification on appuifw.Canvas()
http://jouni.miettunen.googlepages.com/fonttest
Reason for update was to remove dependency on keycapturer, which unfortunately required SwEvent capability. This script would not work in unsigned python application shell.
Version [...]

Author: Jouni Miettunen
Mar 25
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PyS60 1.9.3 is now here with Touch!

Finally, PyS60 1.9.3  - now updated to Python core 2.5.4, one of the dot releases in the 1.9.x series has been announced less than a hour ago!
Here is the list of improvement and what a list!

Good news, the newer version now supports touch interfaces on the appuifw Canvas. An API has been added to [...]

Author: Pankaj Nathani
Mar 24
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Network programming for PyS60 (II)

I remember the first stuff I read about network programming. It was the Beej’s Guide to network programming. Concise and straight to the point, this guide have been used for several years. Beej describes the socket API with hopefully as little hassle as humanly possible (Beej). Yes, good things resist to the time. And [...]

Author: Marcelo Barros
Mar 23
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Wordmobi with support for multiple blog accounts

First release candidate for Wordmobi with multiple blog accounts support is out ! Tags are missing yet, but coming soon. If you want to try the 0.7.0-RC1 version, please, download it from the project page.
Source code is available as well and it can be emulated in PC (Windows/Linux) using S60-compat. Even not providing a real [...]

Author: Marcelo Barros