Genius v1.2
by Rafael Tavares
Hi fellows!
Good to announce one more release of this game, which is getting better and better π
Genius now is not a baby software anymore! We had only 400 lines of code on previous release and now we have more than one script! The main script has now 600+ lines of code!
For those who don’t know, Genius is a Simon Says game made in Python for S60.
Changelog – version 1.2 released 2009-01-29:
β’ WARNING: Hardcoded for 240×320 screens
β’ FIX: User can input colors faster
β’ FIX: Pre-calculated text: will be centralized in different devices
β’ FIX: Arranged some drawing issues
β’ FIX: Code better organized in classes
β’ NEW: “Crazy Mode”: one new sequence at each level
β’ NEW: Multi-language support (English, Portuguese)
β’ NEW: Highscores implemented
β’ NEW: Settings implemented
Special thanks to Marcelo Barros for localization code/discussions, packing issues; and Jouni Miettunen for Localization Test, Font Test and Unity.
I really can’t say that I made this release. I have to say Jouni did it. As Unity is great example for Settings & Highscores, I pretty much copied-pasted the code and made some very minor changes. The same applies to Localization, which I caught from Localization Test and updated with Marcelo’s example. So, again: thank you very much Jouni and Marcelo!
Tested on:
Devices: N95-1, N95 8gb
Python: 1.4.4, 1.4.5, 1.9.0
Download:
Genius-1.20.sis
Genius_source.zip
Hope you enjoy,
Rafael.
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Hi Daddy (of grown-up Genius),
“β’ NEW: βCrazy Modeβ: one new sequence at each level
β’ NEW: Multi-language support (English, Portuguese)
β’ NEW: Highscores implemented
β’ NEW: Settings implemented”
Great features!
Now, whats the new game that daddy is working on? π
Best Regards,
Croozeus
Haha!
Still thinking about our projet π
Help me! π
BR,
Rafael.